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Changelog

New features, improvements, and fixes from the Buildstash team

Open sign up + Docs + Improved onboarding

Waitlisters, no need to wait any more! We're excited to launch Buildstash publicly today, with open, fast, and free sign up.

We've also obsessed over an improved onboarding experience - guiding you through setting up your first Workspace, connecting your build pipeline, and making use of our powerful distribution options for your binaries, build streams, and releases.

And that's not all - we've also just launched a new Docs site, with comprehensive documentation to get you started. Read more on our blog.

Today's launches are just Day 1 of our first "Launch Week" - announcing a new feature every single day over the coming week. Follow at https://buildstash.com/launch-week

Unity Build Automation

Unity developers can now connect Buildstash to Unity Build Automation.

See documentation for setup steps - it's quick and easy to get up and running.

The connection supports automated upload of both cloud and local builds from Unity DevOps, as well as setting up rules to assign Unity builds to a particular stream in Buildstash based on target, or automatically attaching labels.

Metadata artifacts, custom targets, RTOS platforms, workspace labels...

We're excited to share a huge product update with you this week. Let's get into it -

Metadata artifacts

Metadata artifacts can now be attached to your builds. These might include SBOM (software bill of materials) files in formats such as SPDX or CycloneDX, build logs, test reports, or any related files or artifacts from your build process you'd like to keep organised.

Metadata artifacts can be uploaded and managed via the web interface and API, and we're rolling support out to our CI/CD integrations now.

Custom targets

We already provide a number of powerful ways to organise your builds - whether by target platform, stream, labels, or supported architectures.

Sometimes when it comes to target platform you might want to get more granular, or define your own targets. For example, maybe you're in the embedded space, and have firmware specific to each of your devices. Or, the platforms you're targeting are otherwise bespoke or obscure, and you'd like built in support to group builds beyond our built-in or "Generic" platform, or falling back another approach like labels.

All these use cases are now served by the ability to create your own custom "targets" within platforms.

Support for 42 more platforms, including embedded targets

We've just added built-in support for a ton more platforms.

You can now specifically target any major Linux distribution, additional enterprise Unix distros like HP-UX or IBM AIX, and new mobile platforms including Fitbit OS, Tizen, and HarmonyOS.

In the embedded space, we've added a wide array of popular RTOS like Zephyr, FreeRTOS, ThreadX, and many more.

Workspace labels

We've improved labels - which can now also be created at the Workspace level, and used across all your applications!

Existing application labels can be easily merged into workspace labels to promote them.

Default streams

Out of the box Buildstash creates some helpful default streams in all your new apps.

Sometimes you might wish to have your own default streams for any new apps you create, rather than having to manually customise them every time. Now, it's easy to do! Set stream details, including retention policies.

Improved enterprise single sign-on

We've added support for further enterprise SSO providers. Enterprise SSO support is available to teams on the Ultra and Enterprise plans - contact us if you'd like it enabled on your workspace.

Two-factor authentication

2FA is now available on all accounts. Go to your user settings to enable it today for improved security.

fastlane plugin

iOS and Android developers using fastlane in their build workflows for automating steps like code signing and deployment to stores, can now use a Buildstash plugin to upload .ipas, .apks, and .aabs direct to Buildstash.

Teams can then take advantage of Buildstash features like distribution groups as an alternative faster method for sharing builds with testers and collaborators - with you in control.

Head to the GitHub repository for instructions to get started.

Special credit to the team at Gimbal Cube for their contributions to this plugin.